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This book covers the latest release of LibGDX which is 0.9.4. One of the greatest benefits of using LibGDX is that it diverts the effort and time of creating a game from developing a programming language to developing a project, and the process is much easier and faster. Anything, from source code to images, is a set of small files that can be easily replicated across platforms. Your energy can always be focused on making games instead of making sure your code will still work wit...
In view of the vast development in gaming in the world, one must have to learn newer and more effective ways to meet the requirements of the audience and the technological evolution going on. When doing so, one must remember that the old ways cannot serve the purpose of today especially in the gaming industry. The purpose of the gaming industry is to entertain the audience. Thus, the development should be geared towards entertaining the audience. The purpose of the development is to reinforce the tradi...
Ever had that day where you think that you would be an overnight success, and your journey would seem so inevitable, but your screeching climb to the fame and fortune seems so much faster than you expected? Can you take a look at your schedule, and tell you, how's that for a rapid increase to fame? Well, this book aims to be the answer to all your questions, and some more.
What if you could really get your dream job? Would it be worth pursuing it? Have you considered learning new tricks and skills for getting a new job? Do you want to rock the interview? These are some of the questions you need to answer before embarking on your career.
The New Unity Rendering Pipeline (2015) from Unity Technologies would provide developers with the details about their engine's new rendering pipeline, including its core components, and the benefits that come with them. d2c66b5586