A big collection of electronic samples compiled in four thematic folders comprising a wide spectrum from ethereal and beautiful textures to more ominous and electronic sounds to dark and haunting soundscapes. Selected wavs from various of my samplesets with some files exclusively produced for this SoundPack.
The main focus of this pack is the collection of dark cinematic atmospheres, so the pack contains elements that can be used to create terrifying soundscapes, dark ambiences and sinister synth textures.
This sample pack is loaded with dark synth textures that you can use for Horror, Thriller, Sci-Fi & Animation, scary contents, etc. The dark sounds in this pack are mainly intended for those music and film soundtrack composers that often work with horror elements, sci-fi elements, and can be used for modern horror/thriller movies, TV trailers, intros, openers, etc.
The elements of this pack are ready to be used in your film or TV projects to enhance the atmosphere of your production, and can be used for a variety of music genres. You can easily remix and compose your own unique dark sounds with the elements provided in this pack.
Cinematic Winds is an exclusive collection of sound effects selected from Ann and Alan's private recording archive, Sound Mountain. Wind is one of the most difficult elements to record. This special collection includes over 3 hours of 24-bit/48kHz WAV format wind effects and recordings designed for inducing subtle, subconscious emotion, imposing a powerful presence, and creating earthy or surreal soundscapes in your production.
The sounds have a distinct character that allows you to mix them together in a coherent way. You'll be able to create perfect harmony between each element. All the sounds in this sample pack can be layered to intensify the result and make it even more dense.
Because of its sheer size, the game is also more difficult to port over to the iPad than it has ever been before. The textures are larger than in previous versions, and the game requires more resources to run. And while the game is excellent on the iPad, the interface is much harder to work with - for some reason, Doom III can only be played in portrait mode. The controls are also more awkward, and the equipment you're given (like your trusty flashlight) doesn't work at all. But the lack of support for the iPad means that the unique role of the BFG edition is clear - it's here for the mod people out there. Users can download and install precompiled versions of the levels in the game, along with a few patches. The most notable of these is the 827ec27edc